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Darkness Emergent - LA - Epilogues

Darkness Emergent - LA - Epilogues

THE LAST ROUND No one had heard from Armando “Nines” Rodriguez in some time, which left his fellow Anarchs very concerned. Taking advantage of visiting parties, Baron Victor Temple dispatched helpful individuals to investigate The Last Round for any sign of Nines. Upon arrival, everything was quiet at the bar. The intrepid investigators quickly scattered. Some patrolled the outside, some entered the front door, a few leapt through the windows of the second floor, and the remainder se …
11th Aug 2025 The Storyteller
Darkness Emergent - LA - Epilogue - Thursday Night

Darkness Emergent - LA - Epilogue - Thursday Night

THURSDAY NIGHT The evening began as Barons Nelli G and Victor Temple greeted the assembled guests. They introduced the visiting diplomats, Renato Cristoval of Clan Lasombra, speaking on behalf of the Camarilla, and two delegates from the Mountain of Alamut on behalf of the Banu Haqim. The pair further explained that Los Angeles had seen a rise of Hunter activity, and that Barons Therese Voerman and Nines Rodriguez were both missing. The gathering was then interrupted as two confused looking mort …
11th Aug 2025 The Storyteller
Darkness Emergent Dev Blog 5

Darkness Emergent Dev Blog 5

Hello, friends!I've been reading the reactions to the preview materials for Las Vegas, and enjoying everyone's comments. Props to all who correctly guessed we'd debut Theo Bell. He's such a provocative character who I've been wanting to feature for a long time. I originally envisioned Chicago as Theo Bell meeting Prince Jackson, but realized that would make 95% of the game an icy standoff between the two. It might happen someday, though...Right now, we're about 40% through our development proces …
17th Sep 2024 Jimmy
Darkness Emergent Dev Blog 4

Darkness Emergent Dev Blog 4

I'm pleased to announced that your DE storytelling team is already hard at work building our event for Las Vegas! We're in the final days of our first writing sprint, and we've decided on the overall concept and structure of how the event will function. Last time, I talked a bit about the challenges of taking our game to a 2-night format, and in the time since, the writing team and I have discussed several new ideas and different ways of building our stories that can broaden participation.More s …
28th Aug 2024 Jimmy
Darkness Emergent Dev Blog 3

Darkness Emergent Dev Blog 3

We’ve been working really hard at the next installment of Darkness Emergent. There are a few things I’d like to share as we’re getting ready to formally start the writing process. First, I’m thrilled that we have Alex Ward joining us. I first met Alex in 2016 when he was performing at Labyrinth of Jareth, and I thought he was exceptional. Alex was also the #1 most requested guest in the poll we sent out after Chicago, so when I had a call scheduled to tell him about us, the game, and the …
28th Aug 2024 Jimmy
Darkness Emergent Dev Blog 2

Darkness Emergent Dev Blog 2

Dev Blog huh? Well, I shared a bit of how I like to approach plots on the Sunday after, but I'll go a bit more here. Keep in mind that this is solely my meandering thought process. In fact, this whole write up is a bit of a stream of consciousness. Also remember that every ST is different, so don't expect the same process from someone else. That's a good thing IMHO. It ensures varietyFirst, folks should understand that each game is given themes and all of us try to match one or more of …
28th Aug 2024 BJ Altman
Darkness Emergent Dev Blog 1

Darkness Emergent Dev Blog 1

Hello, friends! I asked Silja to make this space on Discord and post on our blog  so I could have somewhere to share a few of the thoughts behind how we make Darkness Emergent. My plan is to use it from time to time to offer insights, our design philosophy, and the occasional preview. Today I wanted to talk a bit about the epilogue we posted, and my motivations and decisions behind doing it the way that we do. Why we write an epilogue There are several reasons why we ta …
28th Aug 2024 Jimmy

Darkness Emergent

Darkness Emergent is an immersive live-action role-playing (LARP) experience set in the dark, gothic world of Vampire: The Masquerade. The site offers a rich narrative environment where players can explore various factions, such as the Executive Board and Midnight Congregation, each with unique themes and storylines. With events held in major cities like Chicago and San Antonio, Darkness Emergent brings together storytelling, character creation, and intense political intrigue to deliver a compel …
24th Aug 2024 The Storyteller

Crafting an Engaging Storyline

Crafting an Engaging Storyline for Your World of Darkness LARP Campaign Creating an engaging storyline for a World of Darkness (WoD) LARP campaign involves weaving together intricate plots, compelling characters, and atmospheric settings. Start by establishing the central conflict that will drive the narrative. This could be a power struggle between rival vampire clans, a looming threat from a supernatural entity, or a mystery that needs unraveling. The key is to create a storyline that o …
4th Aug 2024 The Storyteller

Evolution of the World of Darkness

The History and Evolution of World of Darkness GamesThe World of Darkness (WoD) has a storied history that has evolved significantly since its inception in the early 1990s. Initially launched with Vampire: The Masquerade in 1991, WoD introduced a dark, modern gothic setting that was a stark contrast to the high fantasy themes prevalent in other RPGs at the time. This groundbreaking approach resonated with players, leading to the release of other titles like Werewolf: The Apocalypse and Mage: The …
4th Aug 2024 The Storyteller